• Architecture

101 Design Methods

A Structured Approach for Driving Innovation in Your Organization
Author: Vijay Kumar
Publisher: John Wiley & Sons
ISBN: 1118083466
Category: Architecture
Page: 326
View: 6472
Approaching the creation of new products, services, and customer experiences as a science rather than an art, provides a practical set of collaborative tools and methods for planning and defining successful new products and services.

    • Design

101 Design Methods

A Structured Approach for Driving Innovation in Your Organization
Author: Vijay Kumar
Publisher: John Wiley & Sons
ISBN: 1118330242
Category: Design
Page: 336
View: 854
The first step-by-step guidebook for successful innovation planning Unlike other books on the subject, 101 Design Methods approaches the practice of creating new products, services, and customer experiences as a science, rather than an art, providing a practical set of collaborative tools and methods for planning and defining successful new offerings. Strategists, managers, designers, and researchers who undertake the challenge of innovation, despite a lack of established procedures and a high risk of failure, will find this an invaluable resource. Novices can learn from it; managers can plan with it; and practitioners of innovation can improve the quality of their work by referring to it.

    • Design

101 Design Methods

A Structured Approach for Driving Innovation in Your Organization
Author: Vijay Kumar
Publisher: John Wiley & Sons
ISBN: 1118333063
Category: Design
Page: 336
View: 2717
The first step-by-step guidebook for successful innovation planning Unlike other books on the subject, 101 Design Methods approaches the practice of creating new products, services, and customer experiences as a science, rather than an art, providing a practical set of collaborative tools and methods for planning and defining successful new offerings. Strategists, managers, designers, and researchers who undertake the challenge of innovation, despite a lack of established procedures and a high risk of failure, will find this an invaluable resource. Novices can learn from it; managers can plan with it; and practitioners of innovation can improve the quality of their work by referring to it.

    • Design

Universal Methods of Design

100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions
Author: Bella Martin,Bruce Hanington,Bruce M. Hanington
Publisher: Rockport Pub
ISBN: 1592537561
Category: Design
Page: 207
View: 8983
This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Whether research is already an integral part of a practice or curriculum, or whether it has been unfortunately avoided due to perceived limitations of time, knowledge, or resources, Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This essential guide: Dismantles the myth that user research methods are complicated, expensive, and time-consuming. Creates a shared meaning for cross-disciplinary design teams. llustrates methods with compelling visualizations and case studies. Characterizes each method at a glance. Indicates when methods are best employed to help prioritize appropriate design research strategies. Universal Methods of Design distills each method down to its most powerful essence, in a format that will help design teams select and implement the most credible research methods best suited to their design culture within the constraints of their projects.

    • Design

Innovating for People

Handbook of Human-Centered Design Methods
Author: LUMA Institute
Publisher: N.A
ISBN: 9780985750909
Category: Design
Page: 85
View: 6008
This is your essential resource for innovation. It's a collection of methods for practicing Human-Centered Designthe discipline of developing solutions in the service of people.The thirty-six methods in this handbook are organized by way of three key design skills: Looking, Understanding and Making.We invite you to develop these skills in earnest and work with others to bring new and lasting value to the world.

    • Social Science

Research for Designers

A Guide to Methods and Practice
Author: Gjoko Muratovski
Publisher: SAGE
ISBN: 1473947731
Category: Social Science
Page: 280
View: 9388
Instructors - Electronic inspection copies are available or contact your local sales representative for an inspection copy of the print version. 'Today, designers design services, processes and organizations; craft skills no longer suffice. We need to discover, define and solve problems based upon evidence. We need to demonstrate the validity of our claims. We need a guide to design research that can educate students and be a reference for professionals. And here it is: a masterful book for 21st century designers.' - Don Norman, Professor and Director of Design Lab, University of California San Diego, and former Vice President, Advanced Technologies, Apple 'Muratovski provides a structured approach to introducing students and researchers to design research and takes the reader through the research process from defining the research problem to the literature review on to data collection and analysis. With such practical and useful chapters, this book should prove to be essential reading in design schools across the world.' - Tracy Bhamra, Professor of Sustainable Design and Pro Vice-Chancellor of Enterprise, Loughborough University Design is everywhere: it influences how we live, what we wear, how we communicate, what we buy, and how we behave. In order for designers to design for the real world, defining strategies rather than just implementing them, they need to learn how to understand and solve complex, intricate and often unexpected problems. This book is a guide to this new creative process. With this book in hand, students of design will: understand and apply the vocabulary and strategies of research methods learn how to adapt themselves to unfamiliar situations develop techniques for collaborating with non-designers find and use facts from diverse sources in order to prove or disprove their ideas make informed decisions in a systematic and insightful way use research tools to find new and unexpected design solutions. Research for Designers is an essential toolkit for a design education and a must-have for every design student who is getting ready to tackle their own research.

    • Business & Economics

Convivial Toolbox

Generative Research for the Front End of Design
Author: Elizabeth B.-N. Sanders,Pieter Jan Stappers
Publisher: Bis Pub
ISBN: 9789063692841
Category: Business & Economics
Page: 310
View: 6840
The generative design research approach brings people served by design directly into the design process. First book on groundbreaking topic.

    • Art

Design Research

Methods and Perspectives
Author: Brenda Laurel
Publisher: MIT Press
ISBN: 9780262122634
Category: Art
Page: 334
View: 8115
How the tools of design research can involve designers more directly with objects, products and services they design; from human-centered research methods to formal experimentation, process models, and application to real world design problems.

    • Creative thinking

Mapping Methods for Design and Strategy


Author: Robert A. Curedale
Publisher: Design Community College
ISBN: 9780989246828
Category: Creative thinking
Page: 138
View: 968
Mapping methods are used by teams to develop strategy to assist a wide variety of activities. Mapping methods are particularly useful for: Making informed design decisions Identify areas of opportunity for developing new products, services and experiences Analyzing a competitive landscape To understand trends To analyze complex, changing and ambiguous design problems Look for areas where there are ideal factors to support a product or service. Look for areas without competitive rivals Enable meaningful conversations about difficult design topics Use real-time information to help identify potential problems and make the best decisions Create design that has a better return on investment Understand your customer's perspectives Create more successful design. Mapping methods can be applied to support informed design decisions as part of a Design Thinking approach to design. Design Thinking is an approach to designing products, services, architecture, spaces and experiences that is being quickly adopted by designers, architects and some of the world's leading brands such as GE, Target, SAP, Procter and Gamble, IDEO and Intuit. It is being taught at leading universities including Stanford and Harvard. Design Thinking creates practical and innovative solutions to problems. It drives repeatable innovation and business value. Design Thinking can be used to develop a wide range of products, services, experiences and strategy. It is an approach that can be applied by anyone. This book is an indispensable reference guide for: Architects, industrial designers, interior designers, UX and web designers, service designers, exhibit designers, design educators and students, visual communication designers, packaging and fashion designers, all types of designers Engineers and Marketing professionals Executives and senior business leaders Decision makers in R&D of products, services, systems and experiences School teachers and school students

    • Travel

Design Thinking

Process and Methods Manual
Author: Robert Curedale
Publisher: Design Community College
ISBN: 9780988236240
Category: Travel
Page: 383
View: 6686
This book is the most extensive reference available to Design Thinking. Design Thinking is an approach to designing products, services, architecture, spaces and experiences that is being quickly adopted by designers, architects and some of the world's leading brands such as GE, Target, SAP, Procter and Gamble, IDEO and Intuit. It is being taught at leading universities including Stanford and Harvard. Design Thinking creates practical and innovative solutions to problems. It drives repeatable innovation and business value. Design Thinking can be used to develop a wide range of products, services, experiences and strategy. It is an approach that can be applied by anyone. This book is an indispensable Design Thinking reference guide for: -Architects, industrial designers, interior designers, UX and web designers, service designers, exhibit designers, design educators and students, visual communication designers, packaging and fashion designers, all types of designers -Engineers and Marketing professionals -Executives and senior business leaders -Decision makers in R&D of products, services, systems and experiences -School teachers and school students Chapters describe in easy to understand language: -History of Design Thinking -What is Design Thinking -Why use Design Thinking -Who can use Design Thinking -How to create spaces for effective Design Thinking -Design Thinking process in detail -150 Design Thinking methods described step by step. The author Robert Curedale focuses the experience of decades of design practice and teaching for some of the world's leading brands, design consultancies, design schools and universities in Asia, Australia, Europe and North America. He established and manages the world's largest online network of around 300,000 of the worlds most influential design executives, professional working designers and architects. Robert has been the author of six best selling books on on design.

    • Design

Research Methods for Product Design


Author: Alex Milton,Paul Rodgers
Publisher: Laurence King Publishing
ISBN: 9781780673028
Category: Design
Page: 192
View: 9221
This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers. It includes practical case studies and tutorials that will inform, inspire, and help you to conduct product design research better. Product designers need a comprehensive understanding of research methods as their day-to-day work routinely involves them observing people, asking questions, searching for information, making and testing ideas, and ultimately generating 'solutions' to 'problems'. Manifest in the design process is the act of research. Huge technological advances in information, computing, and manufacturing processes also offer enormous opportunities to product designers such as the development of "intelligent" products and services, but at the same time raise important research questions that need to be dealt with. Product designers are, in many ways, best placed to address these challenges because of the manner in which they apply their design thinking to problems.

    • Architecture

Design Methods


Author: John Chris Jones
Publisher: John Wiley & Sons
ISBN: 9780471284963
Category: Architecture
Page: 407
View: 7401
Since its initial publication in 1970, Design Methods has been considered the seminal work on design methodology. Written by one of the founders of the design methods movement, it has been highly praised in international journals and has been translated into Japanese, Romanian, Polish, Russian, and Spanish. As Jones states in the preface: "Alongside the old idea of design as the drawing of objects that are then to be built or manufactured there are many new ideas of what it is, all very different: * designing as the process of devising not individual products but whole systems or environments such as airports, transportation, hypermarkets, educational curricula, broadcasting schedules, welfare schemes, banking systems, computer networks; * design as participation, the involvement of the public in the decision-making process; * design as creativity, which is supposed to be potentially present in everyone; * design as an educational discipline that unites arts and science and perhaps can go further than either; * and now the idea of designing Without a Product, as a process or way of living in itself." Design Methods first evaluates traditional methods such as design-by-drawing and shows how they do not adequately address the complexity of demands upon today's designer. The book then provides 35 new methods that have been developed to assist designers and planners to become more sensitive to user needs. These methods move beyond a focus on the product to the thought that precedes it. Throughout, the book's emphasis on integrating creative and rational skills directs readers away from narrow specialization to a broader view of design. The new methods are described and classified in a way that makes it easier for designers and planners to find a method that suits a particular design situation. They include logical procedures such as systematic search and systems engineering, data gathering procedures such as literature searching and the writing of questionnaires, innovative procedures such as brainstorming and synectic and system transformation, and evaluative procedures such as specification writing and the selection of criteria. Offering a wider view--accompanied by appropriate skills--than can be obtained from the teaching of any specialized design profession, Design Methods is important reading for designers and teachers in numerous fields. It will be welcomed by engineers, architects, planners, and landscape architects, as well as by interior, graphic, product, and industrial designers. This extraordinary book will provide key insights to software designers and numerous others outside traditional design professions who are nevertheless creatively involved in design processes. It is also relevant to the teaching of cultural studies, technology, and any kind of creative project.

    • Brainstorming

50 Brainstorming Methods

For Team and Individual Ideation
Author: Robert Curedale
Publisher: Design Community College
ISBN: 9780988236233
Category: Brainstorming
Page: 184
View: 9678
When faced with a difficult problem, one of the best ways of finding an effective solution is to organize a brainstorming session. Brainstorming is a group ideation method that was popularized by Alex Faickney Osborn in the 1953 book Applied Imagination. Brainstorming remains today one of the most powerful methods available for developing original ideas. Brainstorming is a way of applying a collaborative approach to innovation. There are many different brainstorming methods. Different design practitioners can select different methods and apply them in different ways. You do not need to be an expert to participate in a brainstorm. The best results are obtained with a diverse team of participants which may include managers, designers, engineers, marketing, sales manufacturing professionals and end users of the product or service with people from different disciplines, cultures, gender, income and ages. This book includes methods with a variety of different approaches to brainstorming. I have included a number of warming up exercises which will help your participants produce productive outcomes quickly. Western organizations are turning to innovation as a primary way of differentiating their offering.

    • Design

Communicating The New

Methods to Shape and Accelerate Innovation
Author: Kim Erwin
Publisher: John Wiley & Sons
ISBN: 1118417615
Category: Design
Page: 272
View: 5076
"Communicating radical innovation is very different from discussing marginal change. Erwin's book provides a serious analysis of why, in this era of VUCA—Volatility, Uncertainty, Complexity and Ambiguity—we need to change our individual and organizational modes of communication. Erwin then provides a series of concrete, practical communication methodologies that we so need. Communicating the New is a book that needs to be offered in all of our best business-school classes." —Bruce Nussbaum, author of Creative Intelligence, former assistant managing editor for BusinessWeek, and Professor of Innovation & Design at Parsons The New School of Design "One of the main problems with executing innovation in organizations is also one of the least obvious. Communicating The New reminds us about an often neglected but crucial part in the innovation process. Applying the principles contained in this book will increase your chances for innovation success, both inside your company—overcoming organizational barriers, as well as outside—convincing your customers. This is an essential read for those who not only preach for improving the current state of things, but more important to those responsible for executing it." —Luis Arnal, Managing Partner, INSITUM "I was hooked instantly. The names of people that I should give this book to keep building with each new chapter. Communicating the New is thorough as well as thoughtful in providing an impressive compendium of models, framework, methods, and tools for navigating the 21st-century challenges of creating The New. Finally, a useful resource to navigate the complexity of creating The New." —Clement Mok, Designer, Entrepreneur, and Instigator "Anyone who has experienced the challenge of co-creating The New and engaging enterprise audiences will find useful ways to produce insight, influence, and impact." —Paul Siebert, Director of Research + Strategy, Steelcase

    • Design

The Strategic Designer

Tools & Techniques for Managing the Design Process
Author: David Holston
Publisher: Simon and Schuster
ISBN: 1440315183
Category: Design
Page: 304
View: 2485
The design profession has been asking itself some important questions lately. How do designers deal with the increasing complexity of design problems? What skills do designers need to be competitive in the future? How do designers become co-creators with clients and audiences? How do designers prove their value to business? Designers are looking for ways to stay competitive in the conceptual economy and address the increasing complexity of design problems. By adopting a process that considers collaboration, context and accountability, designers move from 'makers of things' to 'design strategists.' The Strategic Designer shows designers how to build strong client relationships, elevate their standing with clients, increase project success rates, boost efficiency and enhance their creativity.

    • Human engineering

Design for the real world


Author: Victor J. Papanek
Publisher: N.A
ISBN: N.A
Category: Human engineering
Page: 339
View: 2442

    • Science

Plastic Component Design


Author: Paul D. Q. Campbell
Publisher: Industrial Press Inc.
ISBN: 9780831130657
Category: Science
Page: 253
View: 1324
This book is for the industrial designer interested in the applications of plastics in products and industry. It explains how different plastics are processed, and it contains extensive examples of common and unusual plastic components and products with an explanation of how they are manufactured. Every year, more products are being replaced or augmented by the same product made from plastic, and this trend has resulted in much debate about the effectiveness of plastic replacements. Today's plastics can be designed to operate in all weather conditions and chemical surroundings. They can be economically produced for short run part production or readily adapted to high quantity production, and they can be cut, glued, tapped, or machined by traditional methods to suit design needs. Explains how to choose the best processing method, what fastening or joining methods can be used, and how to use the characteristics of a plastic to judge its suitability for an application. Covers all major contemporary molding processes. Discusses, in detail, important topics such as surface finish and special effects.

    • Architecture

Integrating Innovation in Architecture

Design, Methods and Technology for Progressive Practice and Research
Author: Ajla Aksamija
Publisher: John Wiley & Sons
ISBN: 1119164826
Category: Architecture
Page: 264
View: 8251
Today’s design professionals are faced with challenges on all fronts. They need not only to keep in step with rapid technological changes and the current revolution in design and construction processes, but to lead the industry. This means actively seeking to innovate through design research, raising the bar in building performance and adopting advanced technologies in their practice. In a constant drive to improve design processes and services, how is it possible to implement innovations? And, moreover, to assimilate them in such a way that design, methods and technologies remain fully integrated? Focusing on innovations in architecture, this book covers new materials and design methods, advances in computational design practices, innovations in building technologies and construction techniques, and the integration of research with design. Moreover, it discusses strategies for integrating innovation into design practices, risks and economic impacts. Through numerous case studies, it illustrates how innovations have been implemented on actual architectural projects, and how design and technical innovations are used to improve building performance, as well as design practices in cutting-edge architectural and engineering firms. Projects of all scales and building types are discussed in the book, ranging from small-scale installations, academic and commercial buildings to large-scale mixed-use, healthcare, civic, academic, scientific research and sports facilities. Work from design firms around the globe and of various scales is discussed in the book, including for example Asymptote Architecture, cepezed, CO Architects, Consarc Architects, FAAB Architektura, Gerber Architekten, HOK, IDOM-ACXT, MAD Architects, Morphosis Architects, SDA | Synthesis Design + Architecture, Studiotrope, Perkins+Will, Richter Dahl Rocha & Associés, Snøhetta, Rob Ley Studio, Trahan Architects, UNStudio and Zaha Hadid Architects, among many others.

    • Design

Designerly Ways of Knowing


Author: Nigel Cross
Publisher: Springer Science & Business Media
ISBN: 3764384840
Category: Design
Page: 138
View: 3346
Publisher description: "The concept 'designerly ways of knowing' emerged in the late 1970s alongside new approaches in design education. Professor Nigel Cross, a respected design researcher, first articulated this idea in his paper 'Designerly Ways of Knowing' published in 1982. This book is a unique insight into expanding discipline area with important implications for design research, education and practice. This book traces the development of a research interest in articulating and understanding the idea that designers have and use 'designerly' ways of knowing and thinking. The following topics are covered: - nature and nurture of design ability; - creative cognition in design; - natural intelligence of design; - design discipline versus design science; and, - expertise in design. As a timeline of scholarship and research and a resource for understanding how designers think and work, this book will interest researchers, teachers and students of industrial and product design; design practitioners, and design managers."

    • Business & Economics

The User Experience Team of One

A Research and Design Survival Guide
Author: Leah Buley
Publisher: Rosenfeld Media
ISBN: 1933820896
Category: Business & Economics
Page: 246
View: 1483
The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.