• Computers

Computer Organization and Design

The Hardware/software Interface
Author: David A. Patterson,John L. Hennessy
Publisher: Elsevier
ISBN: 0123747503
Category: Computers
Page: 703
View: 8366
"Presents the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O"--

    • Computers

Computer Architecture

A Quantitative Approach
Author: John L. Hennessy,David A. Patterson
Publisher: Morgan Kaufmann
ISBN: 0128119063
Category: Computers
Page: 936
View: 8293
Computer Architecture: A Quantitative Approach, Sixth Edition has been considered essential reading by instructors, students and practitioners of computer design for over 20 years. The sixth edition of this classic textbook is fully revised with the latest developments in processor and system architecture. It now features examples from the RISC-V (RISC Five) instruction set architecture, a modern RISC instruction set developed and designed to be a free and openly adoptable standard. It also includes a new chapter on domain-specific architectures and an updated chapter on warehouse-scale computing that features the first public information on Google's newest WSC. True to its original mission of demystifying computer architecture, this edition continues the longstanding tradition of focusing on areas where the most exciting computing innovation is happening, while always keeping an emphasis on good engineering design. Includes a new chapter on domain-specific architectures, explaining how they are the only path forward for improved performance and energy efficiency given the end of Moore’s Law and Dennard scaling Features the first publication of several DSAs from industry Features extensive updates to the chapter on warehouse-scale computing, with the first public information on the newest Google WSC Offers updates to other chapters including new material dealing with the use of stacked DRAM; data on the performance of new NVIDIA Pascal GPU vs. new AVX-512 Intel Skylake CPU; and extensive additions to content covering multicore architecture and organization Includes "Putting It All Together" sections near the end of every chapter, providing real-world technology examples that demonstrate the principles covered in each chapter Includes review appendices in the printed text and additional reference appendices available online Includes updated and improved case studies and exercises

    • Computers

Parallel Computer Architecture

A Hardware/software Approach
Author: David E. Culler,Jaswinder Pal Singh,Anoop Gupta
Publisher: Gulf Professional Publishing
ISBN: 1558603433
Category: Computers
Page: 1025
View: 6497
This book outlines a set of issues that are critical to all of parallel architecture--communication latency, communication bandwidth, and coordination of cooperative work (across modern designs). It describes the set of techniques available in hardware and in software to address each issues and explore how the various techniques interact.

    • Computers

Computers as Components

Principles of Embedded Computing System Design
Author: Wayne Wolf
Publisher: Morgan Kaufmann
ISBN: 9780080886213
Category: Computers
Page: 544
View: 9155
Computers as Components, Second Edition, updates the first book to bring essential knowledge on embedded systems technology and techniques under a single cover. This edition has been updated to the state-of-the-art by reworking and expanding performance analysis with more examples and exercises, and coverage of electronic systems now focuses on the latest applications. It gives a more comprehensive view of multiprocessors including VLIW and superscalar architectures as well as more detail about power consumption. There is also more advanced treatment of all the components of the system as well as in-depth coverage of networks, reconfigurable systems, hardware-software co-design, security, and program analysis. It presents an updated discussion of current industry development software including Linux and Windows CE. The new edition's case studies cover SHARC DSP with the TI C5000 and C6000 series, and real-world applications such as DVD players and cell phones. Researchers, students, and savvy professionals schooled in hardware or software design, will value Wayne Wolf's integrated engineering design approach. * Uses real processors (ARM processor and TI C55x DSP) to demonstrate both technology and techniques...Shows readers how to apply principles to actual design practice. * Covers all necessary topics with emphasis on actual design practice...Realistic introduction to the state-of-the-art for both students and practitioners. * Stresses necessary fundamentals which can be applied to evolving technologies...helps readers gain facility to design large, complex embedded systems that actually work.

    • Computers

Building a Columnar Database on RAMCloud

Database Design for the Low-Latency Enabled Data Center
Author: Christian Tinnefeld
Publisher: Springer
ISBN: 3319207113
Category: Computers
Page: 130
View: 5134
This book examines the field of parallel database management systems and illustrates the great variety of solutions based on a shared-storage or a shared-nothing architecture. Constantly dropping memory prices and the desire to operate with low-latency responses on large sets of data paved the way for main memory-based parallel database management systems. However, this area is currently dominated by the shared-nothing approach in order to preserve the in-memory performance advantage by processing data locally on each server. The main argument this book makes is that such an unilateral development will cease due to the combination of the following three trends: a) Today’s network technology features remote direct memory access (RDMA) and narrows the performance gap between accessing main memory on a server and of a remote server to and even below a single order of magnitude. b) Modern storage systems scale gracefully, are elastic and provide high-availability. c) A modern storage system such as Stanford’s RAM Cloud even keeps all data resident in the main memory. Exploiting these characteristics in the context of a main memory-based parallel database management system is desirable. The book demonstrates that the advent of RDMA-enabled network technology makes the creation of a parallel main memory DBMS based on a shared-storage approach feasible.

    • Computers

Computer Networks

A Systems Approach
Author: Larry L. Peterson,Bruce S. Davie
Publisher: Elsevier
ISBN: 9780123850607
Category: Computers
Page: 920
View: 4945
Computer Networks: A Systems Approach, Fifth Edition, explores the key principles of computer networking, with examples drawn from the real world of network and protocol design. Using the Internet as the primary example, this best-selling and classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students to think about how individual network components fit into a larger, complex system of interactions. This book has a completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, network security, and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing. There is now increased focus on application layer issues where innovative and exciting research and design is currently the center of attention. Other topics include network design and architecture; the ways users can connect to a network; the concepts of switching, routing, and internetworking; end-to-end protocols; congestion control and resource allocation; and end-to-end data. Each chapter includes a problem statement, which introduces issues to be examined; shaded sidebars that elaborate on a topic or introduce a related advanced topic; What’s Next? discussions that deal with emerging issues in research, the commercial world, or society; and exercises. This book is written for graduate or upper-division undergraduate classes in computer networking. It will also be useful for industry professionals retraining for network-related assignments, as well as for network practitioners seeking to understand the workings of network protocols and the big picture of networking. Completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, security, and applications Increased focus on application layer issues where innovative and exciting research and design is currently the center of attention Free downloadable network simulation software and lab experiments manual available

    • Computers

Processor Description Languages


Author: Prabhat Mishra,Nikil Dutt
Publisher: Elsevier
ISBN: 9780080558370
Category: Computers
Page: 432
View: 947
Efficient design of embedded processors plays a critical role in embedded systems design. Processor description languages and their associated specification, exploration and rapid prototyping methodologies are used to find the best possible design for a given set of applications under various design constraints, such as area, power and performance. This book is the first, comprehensive survey of modern architecture description languages and will be an invaluable reference for embedded system architects, designers, developers, and validation engineers. Readers will see that the use of particular architecture description languages will lead to productivity gains in designing particular (application-specific) types of embedded processors. * Comprehensive coverage of all modern architecture description languages... use the right ADL to design your processor to fit your application; * Most up-to-date information available about each architecture description language from the developers...save time chasing down reliable documentation; * Describes how each architecture desccription language enables key design automation tasks, such as simulation, synthesis and testing...fit the ADL to your design cycle;

    • Computers

Data Management on New Hardware

7th International Workshop on Accelerating Data Analysis and Data Management Systems Using Modern Processor and Storage Architectures, ADMS 2016 and 4th International Workshop on In-Memory Data Management and Analytics, IMDM 2016, New Delhi, India, September 1, 2016, Revised Selected Papers
Author: Spyros Blanas,Rajesh Bordawekar,Justin Levandoski,Andrew Pavlo,Tirthankar Lahiri
Publisher: Springer
ISBN: 3319561111
Category: Computers
Page: 167
View: 4241
This book contains selected papers from the 7th International Workshop on Accelerating Analytics and Data Management Systems Using Modern Processor and Storage Architectures, ADMS 2016, and the 4th International Workshop on In-Memory Data Management and Analytics, IMDM 2016, held in New Dehli, India, in September 2016. The joint Workshops were co-located with VLDB 2016. The 9 papers presented were carefully reviewed and selected from 18 submissions. They investigate opportunities in accelerating analytics/data management systems and workloads (including traditional OLTP, data warehousing/OLAP, ETL streaming/real-time, business analytics, and XML/RDF processing) running memory-only environments, using processors (e.g. commodity and specialized multi-core, GPUs and FPGAs, storage systems (e.g. storage-class memories like SSDs and phase-change memory), and hybrid programming models like CUDA, OpenCL, and Open ACC. The papers also explore the interplay between overall system design, core algorithms, query optimization strategies, programming approaches, performance modeling and evaluation, from the perspective of data management applications.

    • Computers

Principles of Computer Hardware


Author: Alan Clements
Publisher: Oxford University Press
ISBN: 0199273138
Category: Computers
Page: 656
View: 5365
The fourth edition of this work provides a readable, tutorial based introduction to the subject of computer hardware for undergraduate computer scientists and engineers and includes a companion website to give lecturers additional notes.

    • Computers

The Mathematical-Function Computation Handbook

Programming Using the MathCW Portable Software Library
Author: Nelson H.F. Beebe
Publisher: Springer
ISBN: 3319641107
Category: Computers
Page: 1115
View: 2256
This highly comprehensive handbook provides a substantial advance in the computation of elementary and special functions of mathematics, extending the function coverage of major programming languages well beyond their international standards, including full support for decimal floating-point arithmetic. Written with clarity and focusing on the C language, the work pays extensive attention to little-understood aspects of floating-point and integer arithmetic, and to software portability, as well as to important historical architectures. It extends support to a future 256-bit, floating-point format offering 70 decimal digits of precision. Select Topics and Features: references an exceptionally useful, author-maintained MathCW website, containing source code for the book’s software, compiled libraries for numerous systems, pre-built C compilers, and other related materials; offers a unique approach to covering mathematical-function computation using decimal arithmetic; provides extremely versatile appendices for interfaces to numerous other languages: Ada, C#, C++, Fortran, Java, and Pascal; presupposes only basic familiarity with computer programming in a common language, as well as early level algebra; supplies a library that readily adapts for existing scripting languages, with minimal effort; supports both binary and decimal arithmetic, in up to 10 different floating-point formats; covers a significant portion (with highly accurate implementations) of the U.S National Institute of Standards and Technology’s 10-year project to codify mathematical functions. This highly practical text/reference is an invaluable tool for advanced undergraduates, recording many lessons of the intermingled history of computer hardw are and software, numerical algorithms, and mathematics. In addition, professional numerical analysts and others will find the handbook of real interest and utility because it builds on research by the mathematical software community over the last four decades.

    • Computers

Shared Memory Application Programming

Concepts and Strategies in Multicore Application Programming
Author: Victor Alessandrini
Publisher: Morgan Kaufmann
ISBN: 0128038209
Category: Computers
Page: 556
View: 8611
Shared Memory Application Programming presents the key concepts and applications of parallel programming, in an accessible and engaging style applicable to developers across many domains. Multithreaded programming is today a core technology, at the basis of all software development projects in any branch of applied computer science. This book guides readers to develop insights about threaded programming and introduces two popular platforms for multicore development: OpenMP and Intel Threading Building Blocks (TBB). Author Victor Alessandrini leverages his rich experience to explain each platform’s design strategies, analyzing the focus and strengths underlying their often complementary capabilities, as well as their interoperability. The book is divided into two parts: the first develops the essential concepts of thread management and synchronization, discussing the way they are implemented in native multithreading libraries (Windows threads, Pthreads) as well as in the modern C++11 threads standard. The second provides an in-depth discussion of TBB and OpenMP including the latest features in OpenMP 4.0 extensions to ensure readers’ skills are fully up to date. Focus progressively shifts from traditional thread parallelism to modern task parallelism deployed by modern programming environments. Several chapter include examples drawn from a variety of disciplines, including molecular dynamics and image processing, with full source code and a software library incorporating a number of utilities that readers can adapt into their own projects. Designed to introduce threading and multicore programming to teach modern coding strategies for developers in applied computing Leverages author Victor Alessandrini's rich experience to explain each platform’s design strategies, analyzing the focus and strengths underlying their often complementary capabilities, as well as their interoperability Includes complete, up-to-date discussions of OpenMP 4.0 and TBB Based on the author’s training sessions, including information on source code and software libraries which can be repurposed

    • Computers

The Art of Game Design

A Book of Lenses, Second Edition
Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Category: Computers
Page: 600
View: 599
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

    • Computers

Interaction Design

Beyond Human-Computer Interaction
Author: Jenny Preece,Yvonne Rogers,Helen Sharp
Publisher: John Wiley & Sons
ISBN: 1119020751
Category: Computers
Page: 584
View: 6884
This is an ideal resource for learning the interdisciplinary skills needed for interaction design, human computer interaction, information design, web design and ubiquitous computing. This text offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.

    • Computers

Parallel Computer Organization and Design


Author: Michel Dubois,Murali Annavaram,Per Stenström
Publisher: Cambridge University Press
ISBN: 1139560344
Category: Computers
Page: 560
View: 5266
Teaching fundamental design concepts and the challenges of emerging technology, this textbook prepares students for a career designing the computer systems of the future. In-depth coverage of complexity, power, reliability and performance, coupled with treatment of parallelism at all levels, including ILP and TLP, provides the state-of-the-art training that students need. The whole gamut of parallel architecture design options is explained, from core microarchitecture to chip multiprocessors to large-scale multiprocessor systems. All the chapters are self-contained, yet concise enough that the material can be taught in a single semester, making it perfect for use in senior undergraduate and graduate computer architecture courses. The book is also teeming with practical examples to aid the learning process, showing concrete applications of definitions. With simple models and codes used throughout, all material is made open to a broad range of computer engineering/science students with only a basic knowledge of hardware and software.

    • Computers

Data Mining: Concepts and Techniques


Author: Jiawei Han,Jian Pei,Micheline Kamber
Publisher: Elsevier
ISBN: 9780123814807
Category: Computers
Page: 744
View: 6171
Data Mining: Concepts and Techniques provides the concepts and techniques in processing gathered data or information, which will be used in various applications. Specifically, it explains data mining and the tools used in discovering knowledge from the collected data. This book is referred as the knowledge discovery from data (KDD). It focuses on the feasibility, usefulness, effectiveness, and scalability of techniques of large data sets. After describing data mining, this edition explains the methods of knowing, preprocessing, processing, and warehousing data. It then presents information about data warehouses, online analytical processing (OLAP), and data cube technology. Then, the methods involved in mining frequent patterns, associations, and correlations for large data sets are described. The book details the methods for data classification and introduces the concepts and methods for data clustering. The remaining chapters discuss the outlier detection and the trends, applications, and research frontiers in data mining. This book is intended for Computer Science students, application developers, business professionals, and researchers who seek information on data mining. Presents dozens of algorithms and implementation examples, all in pseudo-code and suitable for use in real-world, large-scale data mining projects Addresses advanced topics such as mining object-relational databases, spatial databases, multimedia databases, time-series databases, text databases, the World Wide Web, and applications in several fields Provides a comprehensive, practical look at the concepts and techniques you need to get the most out of your data

    • Computers

Architectures for Computer Vision

From Algorithm to Chip with Verilog
Author: Hong Jeong
Publisher: John Wiley & Sons
ISBN: 1118659236
Category: Computers
Page: 336
View: 3671
This book provides comprehensive coverage of 3D vision systems, from vision models and state-of-the-art algorithms to their hardware architectures for implementation on DSPs, FPGA and ASIC chips, and GPUs. It aims to fill the gaps between computer vision algorithms and real-time digital circuit implementations, especially with Verilog HDL design. The organization of this book is vision and hardware module directed, based on Verilog vision modules, 3D vision modules, parallel vision architectures, and Verilog designs for the stereo matching system with various parallel architectures. Provides Verilog vision simulators, tailored to the design and testing of general vision chips Bridges the differences between C/C++ and HDL to encompass both software realization and chip implementation; includes numerous examples that realize vision algorithms and general vision processing in HDL Unique in providing an organized and complete overview of how a real-time 3D vision system-on-chip can be designed Focuses on the digital VLSI aspects and implementation of digital signal processing tasks on hardware platforms such as ASICs and FPGAs for 3D vision systems, which have not been comprehensively covered in one single book Provides a timely view of the pervasive use of vision systems and the challenges of fusing information from different vision modules Accompanying website includes software and HDL code packages to enhance further learning and develop advanced systems A solution set and lecture slides are provided on the book's companion website The book is aimed at graduate students and researchers in computer vision and embedded systems, as well as chip and FPGA designers. Senior undergraduate students specializing in VLSI design or computer vision will also find the book to be helpful in understanding advanced applications.

    • Computers

Computer Architecture Techniques for Power-efficiency


Author: Stefanos Kaxiras,Margaret Martonosi
Publisher: Morgan & Claypool Publishers
ISBN: 1598292080
Category: Computers
Page: 207
View: 8736
"In the last few years, power dissipation has become an important design constraint, on par with performance, in the design of new computer systems. Whereas in the past, the primary job of the computer architect was to translate improvements in operating frequency and transistor count into performance, now power efficiency must be taken into account at every step of the design process." "This book aims to document some of the most important architectural techniques that were invented, proposed, and applied to reduce both dynamic power and static power dissipation in processors and memory hierarchies. A significant number of techniques have been proposed for a wide range of situations and this book synthesizes those techniques by focusing on their common characteristics."--BOOK JACKET.

    • Computers

Computer Organization and Architecture


Author: William Stallings
Publisher: Pearson
ISBN: 0134102061
Category: Computers
Page: 800
View: 2672
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering Fundamentals of Processor and Computer Design Computer Organization and Architecture is a comprehensive coverage of the entire field of computer design updated with the most recent research and innovations in computer structure and function. With clear, concise, and easy-to-read material, the Tenth Edition is a user-friendly source for people studying computers. Subjects such as I/O functions and structures, RISC, and parallel processors are explored integratively throughout, with real world examples enhancing the text for reader interest. With brand new material and strengthened pedagogy, this text engages readers in the world of computer organization and architecture.

    • Computers

The Essentials of Computer Organization and Architecture


Author: Linda Null,Pennsylvania State University Linda Null,Julia Lobur
Publisher: Jones & Bartlett Publishers
ISBN: 1284033155
Category: Computers
Page: 900
View: 1798
Updated and revised to reflect the most current data in the field, perennial bestseller The Essentials of Computer Organization and Architecture, Fourth Edition is comprehensive enough to address all necessary organization and architecture topics, but concise enough to be appropriate for a single-term course. Its focus on real-world examples and practical applications encourages students to develop a "big-picture" understanding of how essential organization and architecture concepts are applied in the computing world. In addition to direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, the text exposes readers to the inner workings of a modern digital computer through an integrated presentation of fundamental concepts and principles.The fully revised and updated Fourth Edition includes the most up-to-the-minute data and resources available and reflects current technologies, including tablets and cloud computing. All-new exercises, expanded discussions, and feature boxes in every chapter implement even more real-world applications and current data, and many chapters include all-new examples. A full suite of student and instructor resources, including a secure companion website, Lecture Outlines in PowerPoint Format, and an Instructor Manual, complement the text. This award-winning, best-selling text is the most thorough, student-friendly, and accessible text on the market today.Key Features:* The Fourth Edition is in direct correlation with the ACM/IEEE CS2013 guidelines for computer organization and architecture, in addition to integrating material from additional knowledge units. * All-new material on a variety of topics, including zetabytes and yottabytes, automatons, tablet computers, graphic processing units, and cloud computing* The MARIE Simulator package allows students to learn the essential concepts of computer organization and architecture, including assembly language, without getting caught up in unnecessary and confusing details.* Full suite of ancillary materials, including a secure companion website, PowerPoint lecture outlines, and an Instructor Manual* Bundled with an optional Intel supplement* Ideally suited for single-term courses