• Computers

Object Design

Roles, Responsibilities, and Collaborations
Author: Rebecca Wirfs-Brock,Alan McKean
Publisher: Addison-Wesley Professional
ISBN: 9780201379433
Category: Computers
Page: 390
View: 4903
Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done.

    • Computers

Designing Object-oriented Software


Author: Rebecca Wirfs-Brock
Publisher: N.A
ISBN: N.A
Category: Computers
Page: 341
View: 2791
Software -- Software Engineering.

    • Computers

Touch of Class

Learning to Program Well with Objects and Contracts
Author: Bertrand Meyer
Publisher: Springer Science & Business Media
ISBN: 3540921443
Category: Computers
Page: 876
View: 4928
This text combines a practical, hands-on approach to programming with the introduction of sound theoretical support focused on teaching the construction of high-quality software. A major feature of the book is the use of Design by Contract.

    • Computers

Object Thinking


Author: David West
Publisher: Pearson Education
ISBN: 0735619654
Category: Computers
Page: 334
View: 5639
In OBJECT THINKING, esteemed object technologist David West contends that the mindset makes the programmer--not the tools and techniques. Delving into the history, philosophy, and even politics of object-oriented programming, West reveals how the best programmers rely on analysis and conceptualization--on thinking--rather than formal process and methods. Both provocative and pragmatic, this book gives form to what's primarily been an oral tradition among the field's revolutionary thinkers--and it illustrates specific object-behavior practices that you can adopt for true object design and superior results. Gain an in-depth understanding of: Prerequisites and principles of object thinking. Object knowledge implicit in eXtreme Programming (XP) and Agile software development. Object conceptualization and modeling. Metaphors, vocabulary, and design for object development. Learn viable techniques for: Decomposing complex domains in terms of objects. Identifying object relationships, interactions, and constraints. Relating object behavior to internal structure and implementation design. Incorporating object thinking into XP and Agile practice.

    • Computers

Domain-driven Design

Tackling Complexity in the Heart of Software
Author: Eric Evans
Publisher: Addison-Wesley Professional
ISBN: 0321125215
Category: Computers
Page: 529
View: 2639
Describes ways to incorporate domain modeling into software development.

    • Computers

Streamlined Object Modeling

Patterns, Rules, and Implementation
Author: Jill Nicola,Mark Mayfield,Mike Abney
Publisher: Pearson Education
ISBN: 9780132797368
Category: Computers
Page: 400
View: 3760
A rigorous and practical framework for modeling business systems Pares object modeling down to its core concepts, making it easier than ever. Twelve object collaboration patterns that address virtually any business scenario Powerful techniques–not fancy notation! Streamlined Object Modeling presents the first rigorous, practical framework for object modeling complex business domains, rules, and systems. Three world-renowned leaders in object development have pared object modeling down to the core concepts for all business domains, business rules, and business services. Starting from the first principles of "object think," the authors offer a fully integrated approach to building, validating, and critiquing object models. Coverage includes: Proven principles and techniques for successfully modeling the structure and operations of any business domain. Guidelines for finding and associating objects, assembling object models, and distributing system behavior among objects. Rigorous methods for discovering, organizing, and implementing business rules around objects. Twelve all-encompassing "collaboration patterns"–what they represent, how they relate, and how to apply them. Five kinds of business rules, three types of services, and six categories of properties completely specify object-oriented business requirements From start to finish, the book makes extensive use of examples drawn from real commercial applications. To illustrate how streamlined object modeling flows from analysis to code, it also presents a complete case study derived from a real-world application, and implemented in two leading object-oriented languages-Java, and the Squeak implementation of Smalltalk.

    • Computers

Object-oriented Design Heuristics


Author: Arthur J. Riel
Publisher: Addison-Wesley Professional
ISBN: N.A
Category: Computers
Page: 379
View: 4560
Upon completion of an object-oriented design, you are faced with a troubling question: "Is it good, bad, or somewhere in between?" Seasoned experts often answer this question by subjecting the design to a subconscious list of guidelines based on their years of experience. Experienced developer Arthur J. Riel has captured this elusive, subconscious list, and in doing so, has provided a set of metrics that help determine the quality of object-oriented models. Object-Oriented Design Heuristics offers insight into object-oriented design improvement. The more than sixty guidelines presented in this book are language-independent and allow you to rate the integrity of a software design. The heuristics are not written as hard and fast rules; they are meant to serve as warning mechanisms which allow the flexibility of ignoring the heuristic as necessary. This tutorial-based approach, born out of the author's extensive experience developing software, teaching thousands of students, and critiquing designs in a variety of domains, allows you to apply the guidelines in a personalized manner. The heuristics cover important topics ranging from classes and objects (with emphasis on their relationships including association, uses, containment, and both single and multiple inheritance) to physical object-oriented design. You will gain an understanding of the synergy that exists between design heuristics and the popular concept of design patterns; heuristics can highlight a problem in one facet of a design while patterns can provide the solution. Programmers of all levels will find value in this book. The newcomer will discover a fast track to understanding the concepts of object-oriented programming. At the same time, experienced programmers seeking to strengthen their object-oriented development efforts will appreciate the insightful analysis. In short, with Object-Oriented Design Heuristics as your guide, you have the tools to become a better software developer. 020163385XB04062001

    • Computers

Lean Architecture

for Agile Software Development
Author: James O. Coplien,Gertrud Bjørnvig
Publisher: John Wiley & Sons
ISBN: 0470970138
Category: Computers
Page: 376
View: 2676
More and more Agile projects are seeking architectural roots as they struggle with complexity and scale - and they're seeking lightweight ways to do it Still seeking? In this book the authors help you to find your own path Taking cues from Lean development, they can help steer your project toward practices with longstanding track records Up-front architecture? Sure. You can deliver an architecture as code that compiles and that concretely guides development without bogging it down in a mass of documents and guesses about the implementation Documentation? Even a whiteboard diagram, or a CRC card, is documentation: the goal isn't to avoid documentation, but to document just the right things in just the right amount Process? This all works within the frameworks of Scrum, XP, and other Agile approaches

    • Computers

How to Use Objects

Code and Concepts
Author: Holger Gast
Publisher: Addison-Wesley Professional
ISBN: 0133839990
Category: Computers
Page: 832
View: 4657
While most developers today use object-oriented languages, the full power of objects is available only to those with a deep understanding of the object paradigm. How to Use Objects will help you gain that understanding, so you can write code that works exceptionally well in the real world. Author Holger Gast focuses on the concepts that have repeatedly proven most valuable and shows how to render those concepts in concrete code. Rather than settling for minimal examples, he explores crucial intricacies, clarifies easily misunderstood ideas, and helps you avoid subtle errors that could have disastrous consequences. Gast addresses the technical aspects of working with languages, libraries, and frameworks, as well as the strategic decisions associated with patterns, contracts, design, and system architecture. He explains the roles of individual objects in a complete application, how they react to events and fulfill service requests, and how to transform excellent designs into excellent code. Using practical examples based on Eclipse, he also shows how tools can help you work more efficiently, save you time, and sometimes even write high-quality code for you. Gast writes for developers who have at least basic experience: those who’ve finished an introductory programming course, a university computer science curriculum, or a first or second job assignment. Coverage includes • Understanding what a professionally designed object really looks like • Writing code that reflects your true intentions—and testing to make sure it does • Applying language idioms and connotations to write more readable and maintainable code • Using design-by-contract to write code that consistently does what it’s supposed to do • Coding and architecting effective event-driven software • Separating model and view, and avoiding common mistakes • Mastering strategies and patterns for efficient, flexible design • Ensuring predictable object collaboration via responsibility-driven design Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

    • Computers

UML for the IT Business Analyst


Author: Jerry Lee Jr. Ford
Publisher: Cengage Learning
ISBN: 1435455304
Category: Computers
Page: 400
View: 1841
Today, information-technology business analysts are often working on object-oriented (OO), Unified Modeling Language (UML) projects, yet they have a long way to go to exploit the technology beyond the adoption of use cases (just one part of the UML). This

    • Object-oriented programming (Computer science).

Object-oriented Reengineering Patterns


Author: Serge Demeyer,Stéphane Ducasse,Oscar Nierstrasz
Publisher: Lulu.com
ISBN: 395233412X
Category: Object-oriented programming (Computer science).
Page: 342
View: 5021
Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com. Additional material is available from the book's web page at http://scg.unibe.ch/oorp

    • Business & Economics

Rise of the DEO

Leadership by Design
Author: Maria Giudice,Christopher Ireland
Publisher: New Riders
ISBN: 0133441318
Category: Business & Economics
Page: 216
View: 6141
The majority of companies, their employees and their leaders navigate a space where competitors appear overnight, customers demand innovations monthly, business plans rarely last a full year and career ladders have been replaced by trampolines. This environment of constant change will only accelerate in the future and traditional business leaders are ill equipped to deal with it. Just as we took our cues from MBAs and the military in casting the ideal CEO of the 20th century, we can look to design - in its broadest form - to model our future leader, the DEO. These leaders possess characteristics, behaviors and mindsets that allow them to excel in unpredictable, fast-moving and value-charged conditions. They are catalysts for transformation and agents of change. A hybrid of strategic business executive and creative problem-solver, the DEO is willing to take on anything as an object of design and looks at ALL problems as design challenges. Readers will learn not only why this form of leadership is essential to the success of modern organizations, but also what characteristics are best suited to this role. Through intimate conversations with leading DEOs, we explore the mindsets, communities, processes and practices common to creative business leaders. The book lays out—graphically and through example—how DEOs run their companies and why this approach makes sense now. We help readers identify these skills in themselves and their colleagues, and we guide them in using these skills to build, revive or reinvent the next generation of great companies and organization.

    • Computers

UML Distilled

A Brief Guide to the Standard Object Modeling Language
Author: Martin Fowler
Publisher: Addison-Wesley Professional
ISBN: 013486512X
Category: Computers
Page: 208
View: 1095
More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.

    • Computers

Systems Analysis and Design


Author: Alan Dennis,Barbara Haley Wixom,Roberta M. Roth
Publisher: John Wiley & Sons
ISBN: 1118897846
Category: Computers
Page: 448
View: 3321
The 6th Edition of Systems Analysis and Design continues to offer a hands-on approach to SAD while focusing on the core set of skills that all analysts must possess. Building on their experience as professional systems analysts and award-winning teachers, authors Dennis, Wixom, and Roth capture the experience of developing and analyzing systems in a way that students can understand and apply. With Systems Analysis and Design, 6th Edition, students will leave the course with experience that is a rich foundation for further work as a systems analyst.

    • Computers

Applying UML and Patterns

An Introduction to Object-oriented Analysis and Design and the Unified Process
Author: Craig Larman
Publisher: Prentice Hall Professional
ISBN: 9780130925695
Category: Computers
Page: 627
View: 6527
An update to the bestselling UML classic, this title has been revised to cover the unified process and Rational Software's processes. Larman also shows developers how to make practical use of the most significant recent developments in object-oriented analysis and design.

    • Computers

The Art of Game Design

A Book of Lenses, Second Edition
Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Category: Computers
Page: 600
View: 1332
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

    • History

Lines Drawn Upon the Water

First Nations and the Great Lakes Borders and Borderlands
Author: Karl S. Hele
Publisher: Wilfrid Laurier Univ. Press
ISBN: 1554580048
Category: History
Page: 351
View: 1469
Proceedings of a conference held at University of Western Ontario, London, Ont., Feb. 11-12, 2005.

    • Computers

Use Case Driven Object Modeling with UMLTheory and Practice

Theory and Practice
Author: Don Rosenberg,Matt Stephens
Publisher: Apress
ISBN: 9781430203698
Category: Computers
Page: 440
View: 9652
Diagramming and process are important topics in today’s software development world, as the UML diagramming language has come to be almost universally accepted. Yet process is necessary; by themselves, diagrams are of little use. Use Case Driven Object Modeling with UML - Theory and Practice combines the notation of UML with a lightweight but effective process - the ICONIX process - for designing and developing software systems. ICONIX has developed a growing following over the years. Sitting between the free-for-all of Extreme Programming and overly rigid processes such as RUP, ICONIX offers just enough structure to be successful.