• Computers

Pattern-Oriented Software Architecture, A System of Patterns


Author: Frank Buschmann,Regine Meunier,Hans Rohnert,Peter Sommerlad,Michael Stal
Publisher: John Wiley & Sons
ISBN: 1118725263
Category: Computers
Page: 350
View: 2106
Pattern - Oriented Software Architecture A System of Patterns Frank Buschmann, Regine Meunier, Hans Rohnert, Peter Sommerlad, Michael Stal of Siemens AG, Germany Pattern-oriented software architecture is a new approach to software development. This book represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications. A pattern system provides, on one level, a pool of proven solutions to many recurring design problems. On another it shows how to combine individual patterns into heterogeneous structures and as such it can be used to facilitate a constructive development of software systems. Uniquely, the patterns that are presented in this book span several levels of abstraction, from high-level architectural patterns and medium-level design patterns to low-level idioms. The intention of, and motivation for, this book is to support both novices and experts in software development. Novices will gain from the experience inherent in pattern descriptions and experts will hopefully make use of, add to, extend and modify patterns to tailor them to their own needs. None of the pattern descriptions are cast in stone and, just as they are borne from experience, it is expected that further use will feed in and refine individual patterns and produce an evolving system of patterns. Visit our Web Page http://www.wiley.com/compbooks/

    • Computers

Pattern-Oriented Software Architecture

A Pattern Language for Distributed Computing
Author: Frank Buschmann,Kevlin Henney,Douglas C. Schmidt
Publisher: John Wiley & Sons Inc
ISBN: 9780470059029
Category: Computers
Page: 636
View: 8471
The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.

    • Computer software

Pattern-oriented software architecture


Author: Douglas C. Schmidt
Publisher: N.A
ISBN: 9780471606956
Category: Computer software
Page: 633
View: 4765

    • Computers

Pattern-Oriented Software Architecture, Patterns for Resource Management


Author: Michael Kircher,Prashant Jain
Publisher: John Wiley & Sons
ISBN: 1118725239
Category: Computers
Page: 450
View: 8678
The first volume of the POSA pattern series introduced a broad-spectrum of general-purpose patterns in software design and architecture. The second narrowed the focus to fundamental patterns for building sophisticated concurrent and networked software systems and applications. This volume uses design patterns to present techniques for implementing effective resource management in a system. The patterns are covered in detail making use of several examples providing directions to the readers on how to implement the presented patterns. Additionally, the volume presents a thorough introduction into resource management and a case study where the patterns are applied to the domain of mobile radio networks. The patterns are grouped by different areas of resource management and hence address the complete lifecycle of resources: resource acquisition, coordination and release.

    • Computers

Pattern-Oriented Software Architecture For Dummies


Author: Robert Hanmer
Publisher: John Wiley & Sons
ISBN: 1119966310
Category: Computers
Page: 384
View: 6547
Implement programming best practices from the ground up Imagine how much easier it would be to solve a programming problem, if you had access to the best practices from all the top experts in the field, and you could follow the best design patterns that have evolved through the years. Well, now you can. This unique book offers development solutions ranging from high-level architectural patterns, to design patterns that apply to specific problems encountered after the overall structure has been designed, to idioms in specific programming languages--all in one, accessible, guide. Not only will you improve your understanding of software design, you'll also improve the programs you create and successfully take your development ideas to the next level. Pulls together the best design patterns and best practices for software design into one accessible guide to help you improve your programming projects Helps you avoid re-creating the wheel and also meet the ever-increasing pace of rev cycles, as well as the ever-increasing number of new platforms and technologies for mobile, web, and enterprise computing Fills a gap in the entry-level POSA market, as well as a need for guidance in implementing best practices from the ground up Save time and avoid headaches with your software development projects with Pattern-Oriented Software Architecture For Dummies.

    • Computers

Patterns for Parallel Software Design


Author: Jorge Luis Ortega-Arjona
Publisher: John Wiley & Sons
ISBN: 9780470970874
Category: Computers
Page: 438
View: 7549
Essential reading to understand patterns for parallel programming Software patterns have revolutionized the way we think about how software is designed, built, and documented, and the design of parallel software requires you to consider other particular design aspects and special skills. From clusters to supercomputers, success heavily depends on the design skills of software developers. Patterns for Parallel Software Design presents a pattern-oriented software architecture approach to parallel software design. This approach is not a design method in the classic sense, but a new way of managing and exploiting existing design knowledge for designing parallel programs. Moreover, such approaches enhance not only build-time properties of parallel systems, but also, and particularly, their run-time properties. Features known solutions in concurrent and distributed programming, applied to the development of parallel programs Provides architectural patterns that describe how to divide an algorithm and/or data to find a suitable partition and link it with a programming structure that allows for such a division Presents an architectural point of view and explains the development of parallel software Patterns for Parallel Software Design will give you the skills you need to develop parallel software.

    • Computers

Software Architecture Design Patterns in Java


Author: Partha Kuchana
Publisher: CRC Press
ISBN: 9780203496213
Category: Computers
Page: 520
View: 7582
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

    • Computers

Large-Scale Software Architecture

A Practical Guide using UML
Author: Jeff Garland,Richard Anthony
Publisher: John Wiley & Sons
ISBN: 0470856386
Category: Computers
Page: 278
View: 6680
The purpose of large-scale software architecture is to capture and describe practical representations to make development teams more effective. In this book the authors show how to utilise software architecture as a tool to guide the development instead of capturing the architectural details after all the design decisions have been made. * Offers a concise description of UML usage for large-scale architecture * Discusses software architecture and design principles * Technology and vendor independent

    • Computers

Applied Software Architecture


Author: Christine Hofmeister,Robert Nord,Dilip Soni
Publisher: Addison-Wesley Professional
ISBN: 9780201325713
Category: Computers
Page: 397
View: 3084
"Designing a large software system is an extremely complicated undertaking that requires juggling differing perspectives and differing goals, and evaluating differing options. "Applied Software Architecture" is the best book yet that gives guidance as to how to sort out and organize the conflicting pressures and produce a successful design." -- Len Bass, author of "Software Architecture in Practice." Quality software architecture design has always been important, but in today's fast-paced, rapidly changing, and complex development environment, it is essential. A solid, well-thought-out design helps to manage complexity, to resolve trade-offs among conflicting requirements, and, in general, to bring quality software to market in a more timely fashion. "Applied Software Architecture" provides practical guidelines and techniques for producing quality software designs. It gives an overview of software architecture basics and a detailed guide to architecture design tasks, focusing on four fundamental views of architecture--conceptual, module, execution, and code. Through four real-life case studies, this book reveals the insights and best practices of the most skilled software architects in designing software architecture. These case studies, written with the masters who created them, demonstrate how the book's concepts and techniques are embodied in state-of-the-art architecture design. You will learn how to: create designs flexible enough to incorporate tomorrow's technology; use architecture as the basis for meeting performance, modifiability, reliability, and safety requirements; determine priorities among conflicting requirements and arrive at a successful solution; and use software architecture to help integrate system components. Anyone involved in software architecture will find this book a valuable compendium of best practices and an insightful look at the critical role of architecture in software development. 0201325713B07092001

    • Computers

Analysis Patterns

Reusable Object Models
Author: Martin Fowler
Publisher: Addison-Wesley Professional
ISBN: 9780201895421
Category: Computers
Page: 357
View: 944
In his long-awaited book, Martin Fowler has done for application domain patterns what the Gang of Four [Gamma et al.] have done for general purpose design patterns in their book, Design Patterns: Elements of Reusable Object-Oriented Software. This book is a must have for all analysts and designers doing object-oriented business modeling and business process re-engineering. —Donald G. Firesmith, Knowledge Systems Corporation Fowler shares with you his wealth of object modeling experience and his keen eye for identifying repeating problems and transforming them into reusable models. Analysis Patterns provides a catalogue of patterns that have emerged in a wide range of domains, including trading, measurement, accounting, and organizational relationships.

    • Computers

Fowler

Pattern Enterpr Applica Arch
Author: Martin Fowler
Publisher: Addison-Wesley
ISBN: 0133065219
Category: Computers
Page: 557
View: 1261
The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces

    • Computers

Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objects


Author: Douglas C. Schmidt,Michael Stal,Hans Rohnert,Frank Buschmann
Publisher: John Wiley & Sons
ISBN: 1118725174
Category: Computers
Page: 450
View: 4316
Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architectures (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware. About the Authors This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA. Visit our Web Page

    • Computers

Designing Software Architectures

A Practical Approach
Author: Humberto Cervantes,Rick Kazman
Publisher: Addison-Wesley Professional
ISBN: 0134390830
Category: Computers
Page: 320
View: 5785
Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods. Using realistic examples, you’ll master the powerful new version of the proven Attribute-Driven Design (ADD) 3.0 method and will learn how to use it to address key drivers, including quality attributes, such as modifiability, usability, and availability, along with functional requirements and architectural concerns. Drawing on their extensive experience, Humberto Cervantes and Rick Kazman guide you through crafting practical designs that support the full software life cycle, from requirements to maintenance and evolution. You’ll learn how to successfully integrate design in your organizational context, and how to design systems that will be built with agile methods. Comprehensive coverage includes Understanding what architecture design involves, and where it fits in the full software development life cycle Mastering core design concepts, principles, and processes Understanding how to perform the steps of the ADD method Scaling design and analysis up or down, including design for pre-sale processes or lightweight architecture reviews Recognizing and optimizing critical relationships between analysis and design Utilizing proven, reusable design primitives and adapting them to specific problems and contexts Solving design problems in new domains, such as cloud, mobile, or big data

    • Computers

Pattern Languages of Program Design 5


Author: Dragos-Anton Manolescu,Markus Voelter,James Noble
Publisher: Addison-Wesley Professional
ISBN: 0321321944
Category: Computers
Page: 596
View: 5999
The long awaited fifth volume in a collection of key practices for pattern languages and design.

SOFTWARE ARCHITECTURE: FOUNDATIONS, THEORY, AND PRACTICE


Author: Richard N. Taylor,Nenad Medvidovic,Eric M. Dashofy
Publisher: N.A
ISBN: 9788126528028
Category:
Page: 736
View: 5695
Market_Desc: Software Architects and Systems Engineers Special Features: · Approaches software architecture from a rigorous systems view while also including real-world perspectives· Incorporates the very latest research results as well as some material that is completely new· Focuses on practical principles and insights· Addresses a wide range of topics· Contains a CD-ROM that includes tools and technologies that enable readers to apply many of the key techniques discussed About The Book: Designed for software engineers, Software Architecture is the first With CD book to cover the maturing and important area of software engineering and development. It approaches software architecture from a rigorous systems view while also including real-world perspectives. The chapters incorporate the very latest research results as well as some material that is completely new. Many of the key techniques discussed are supported by tools and technologies included on the book's CD-ROM. Through this package, software engineers will be armed with concise, practical strategies for designing, implementing, and evolving successful systems using software architecture.

    • Computers

A pattern approach to interaction design


Author: Jan Borchers
Publisher: John Wiley & Sons Inc
ISBN: 9780471498285
Category: Computers
Page: 246
View: 5187
A much-needed guide on how to apply patterns in user interface design While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. A Pattern Approach to Interactive Design remedies this situation, providing for the first time an introduction to the concepts and application of patterns in user interface design. The author shows interface designers how to structure and capture user interface design knowledge from their projects and learn to understand each other's design principles and solutions. Key features of this book include a comprehensive pattern language for the interface design of interactive exhibits as well as a thorough introduction to original pattern work and its application in software development. The book also offers invaluable practical guidance for interface designers, project managers, and researchers working in HCI, as well as for designers of interactive systems.

    • Computers

Real-time Design Patterns

Robust Scalable Architecture for Real-time Systems
Author: Bruce Powel Douglass
Publisher: Addison-Wesley Professional
ISBN: 9780201699562
Category: Computers
Page: 500
View: 535
This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.

    • Architecture

The Timeless Way of Building


Author: Christopher Alexander
Publisher: New York : Oxford University Press
ISBN: 9780195024029
Category: Architecture
Page: 552
View: 3844
This introductory volume to Alexander's other works, A Pattern of Language and The Oregon Experiment, explains concepts fundamental to his original approaches to the theory and application of architecture

    • Computers

Pattern-Oriented Software Architecture, A Pattern Language for Distributed Computing


Author: Frank Buschmann,Kevin Henney,Douglas C. Schmidt
Publisher: John Wiley & Sons
ISBN: 9780470065303
Category: Computers
Page: 636
View: 3372
The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.

    • Computers

Software Systems Architecture

Working with Stakeholders Using Viewpoints and Perspectives
Author: Nick Rozanski,Eoin Woods
Publisher: Addison-Wesley
ISBN: 032171833X
Category: Computers
Page: 678
View: 3598
Software Systems Architecture, Second Edition is a highly regarded, practitioner-oriented guide to designing and implementing effective architectures for information systems. It is both a readily accessible introduction to software architecture and an invaluable handbook of well-established best practices. With this book you will learn how to Design and communicate an architecture that reflects and balances the different needs of its stakeholders Focus on architecturally significant aspects of design, including frequently overlooked areas such as performance, resilience, and location Use scenarios and patterns to drive the creation and validation of your architecture Document your architecture as a set of related views Reflecting new standards and developments in the field, this new edition extends and updates much of the content, and Adds a “system context viewpoint” that documents the system's interactions with its environment Expands the discussion of architectural principles, showing how they can be used to provide traceability and rationale for architectural decisions Explains how agile development and architecture can work together Positions requirements and architecture activities in the project context Presents a new lightweight method for architectural validation Whether you are an aspiring or practicing software architect, you will find yourself referring repeatedly to the practical advice in this book throughout the lifecycle of your projects. A supporting Web site containing further information can be found at www.viewpoints-and-perspectives.info.