• Art

The Art of Alice: Madness Returns


Author: American McGee
Publisher: Dark Horse Comics
ISBN: 1621154335
Category: Art
Page: 184
View: 6575
Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic—Alice: Madness Returns! Dark Horse and Spicy Horse studio invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at the creation of this magnificent and disturbing world. With an introduction by McGee, The Art of Alice offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece! * American McGee's Alice received a 94 percent rating from ign.com! * The original Alice game has sold 1.5 million copies!

    • Art

The Art of Bioshock Infinite


Author: Julian Murdoch
Publisher: Dark Horse Comics
ISBN: 1621157334
Category: Art
Page: 184
View: 5825
In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more! * BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show! * Introduction by creative director Ken Levine.

    • Games & Activities

The Art of The Mass Effect Universe


Author: Casey Hudson
Publisher: Dark Horse Comics
ISBN: 1621151581
Category: Games & Activities
Page: 184
View: 2202
The Mass Effect trilogy is a groundbreaking epic that has immersed gamers in one of science fiction's richest universes. Now BioWare and Dark Horse are proud to invite fans deeper than ever into the Mass Effect saga with The Art of the Mass Effect Universe! Featuring concept art and commentary by BioWare on the games' characters, locations, vehicles, weapons, and more (including Mass Effect 3) The Art of the Mass Effect Universe is the most complete companion available to gaming's most compelling series!

    • Art

The Art of Oddworld Inhabitants

The First Ten Years, 1994-2004
Author: Cathy Johnson
Publisher: Ballistic Media Pty Ltd
ISBN: 1921002034
Category: Art
Page: 256
View: 4694
The Art of Oddworld Inhabitants: The First Ten Years 1994 - 2004 is a high quality art book featuring the artistic journey of the legendary game company Oddworld Inhabitants from its first ten years - from Lorne Lanning's vision of the first Oddworld hero in 1994 to the present. The book is an extraordinarily high quality fine art production depicting the story of the art and vision of Oddworld and how the company approaches the art/design process. It also shows how the design process maintained the highest standards of creativity and quality while evolving a coherent universe populated with characters that expressed rich and unforgettable personalities .Filled with stunning examples of beautiful artwork including production design sketches, color roughs, storyboards, game screens and CG/FMV stills, The Art of Oddworld Inhabitants takes us through an incredible gallery of astonishing images. Finally, the book unveils Oddworld Inhabitants art that has never been seen before.

    • Fiction

The Book of Madness and Cures

A Novel
Author: Regina O'Melveny
Publisher: Little, Brown
ISBN: 0316195820
Category: Fiction
Page: 336
View: 8327
Dr. Gabriella Mondini, a strong-willed, young Venetian woman, has followed her father in the path of medicine. She possesses a singleminded passion for the art of physick, even though, in 1590, the male-dominated establishment is reluctant to accept a woman doctor. So when her father disappears on a mysterious journey, Gabriella's own status in the Venetian medical society is threatened. Her father has left clues--beautiful, thoughtful, sometimes torrid, and often enigmatic letters from his travels as he researches his vast encyclopedia, The Book of Diseases. After ten years of missing his kindness, insight, and guidance, Gabriella decides to set off on a quest to find him--a daunting journey that will take her through great university cities, centers of medicine, and remote villages across Europe. Despite setbacks, wary strangers, and the menaces of the road, the young doctor bravely follows the clues to her lost father, all while taking notes on maladies and treating the ill to supplement her own work. Gorgeous and brilliantly written, and filled with details about science, medicine, food, and madness, THE BOOK OF MADNESS AND CURES is an unforgettable debut.

    • Art

The Art of Broken Age


Author: Various
Publisher: Dark Horse Comics
ISBN: 1630086940
Category: Art
Page: 120
View: 9744
With Broken Age, adventure gaming auteur Tim Schafer returned for the first time in 16 years to the genre that he helped create, and after a historic, record-breaking crowdfunding campaign, the full adventure is here in all its beautiful, hand-painted glory! Now, Dark Horse Books is proud to partner with Double Fine Productions to offer an intimate look into the worlds of Broken Age! Featuring hundreds of pieces of art, and commentary from the notable voices of director Tim Schafer, lead artist Nathan "Bagel" Stapley, concept artists Peter Chan and Scott Campbell, art director Lee Petty, and more!

    • Architecture

Syd Mead's Sentury II


Author: Syd Mead
Publisher: N.A
ISBN: 9781933492902
Category: Architecture
Page: 175
View: 3751
The long awaited next book from legendary Syd Mead has finally arrived after nine years. Loyal fans and art enthusiasts will rejoice in being able to view what Syd Mead has been imagining for nearly the past decade. Having illustrated the future for us for the past 40 years, Syd Mead continues to amaze and surprise us with his stunning pieces no matter how much of the future we have seen from the start of his career to present day. Looking through his unrivaled artwork, we still find ourselves continuously waiting for his future to be in our present. Images from countless conceptual projects as well as realized ones will be included in this fantastic visual voyage into the future with the one and only Visual Futurist, Syd Mead. This limited edition hardcover will not be available again.

    • Art

The Art of God of War


Author: Sony Interactive Entertainment,Santa Monica Studios
Publisher: Dark Horse Comics
ISBN: 1506705758
Category: Art
Page: 184
View: 3404
It is a new beginning for Kratos. Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created. An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life. Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.

    • Art

The Art of Buying Art

How to evaluate and buy art like a professional collector
Author: Alan Bamberger
Publisher: Robinson
ISBN: 9781472140357
Category: Art
Page: 448
View: 4202
'The very best book on the subject ever published' Bernard Ewell, Personal Property Journal (the trade publication of the American Society of Appraisers) The art world can appear impenetrable to the beginner. This classic book, in print since 1990, is an invaluable primer that will help anyone to penetrate the thickets of inscrutable 'insider info' and esoteric jargon. Updated for today's art market, including online buying, The Art of Buying Art is without a doubt the most accessible book on how to research, evaluate, price and buy artworks - for anyone who wants to buy art. No previous knowledge of art or the art business is necessary. Topics include: · how to research and evaluate art prices like the professionals · how to build a quality collection · how to spot fakes and forgeries · how to buy art at auctions and directly from artists · how to negotiate prices · how to tell the difference between an original and a reproduction Bamberger provides the information needed to transform anyone into an informed art consumer, to protect collectors from bad buys and to help them locate the best art at the correct prices.

    • Art

Art of Disney Epic Mickey, The (Foreword by Warren Spector)


Author: Disney Book Group
Publisher: Disney Editions
ISBN: 9781423148265
Category: Art
Page: 160
View: 6950
The Art of Epic Mickey will be a 160-page hardcover landscape coffee table book. It will be written by Epic Mickey co-writer Austin Grossman and will feature a forward by Game Director and New York Times contributor, Warren Spector. The book will journey through the beautifully dark and twisted world known as Cartoon Wasteland touching on the creative process behind developing this once-in-a-lifetime vision. It will include, sketches, concept art, final frames, and stills from the actual game, plus, never-before-used art with quotes from the team that envisioned this epic tale. The physical world of the game is born directly from Disneyland, and accordingly, the book will spotlight the artistic influence that Disneyland, with its iconic qualities and rides, had on the creators of Epic Mickey.

    • Language Arts & Disciplines

Method and Madness

The Making of a Story
Author: Alice LaPlante
Publisher: W. W. Norton
ISBN: 9780393928174
Category: Language Arts & Disciplines
Page: 619
View: 2407
A fresh, inspiring guide to writing fiction.

    • Art

The Art of Atomhawk Design


Author: N.A
Publisher: 3dtotal Team
ISBN: 9780955153020
Category: Art
Page: 185
View: 5167
An exceptional collection of inspirational and rarely seen concept artworks from groundbreaking UK studio Atomhawk Design.

    • Science

Drawdown

The Most Comprehensive Plan Ever Proposed to Reverse Global Warming
Author: Paul Hawken
Publisher: Penguin
ISBN: 1524704652
Category: Science
Page: 256
View: 7330
• New York Times bestseller • The 100 most substantive solutions to reverse global warming, based on meticulous research by leading scientists and policymakers around the world “At this point in time, the Drawdown book is exactly what is needed; a credible, conservative solution-by-solution narrative that we can do it. Reading it is an effective inoculation against the widespread perception of doom that humanity cannot and will not solve the climate crisis. Reported by-effects include increased determination and a sense of grounded hope.” —Per Espen Stoknes, Author, What We Think About When We Try Not To Think About Global Warming “There’s been no real way for ordinary people to get an understanding of what they can do and what impact it can have. There remains no single, comprehensive, reliable compendium of carbon-reduction solutions across sectors. At least until now. . . . The public is hungry for this kind of practical wisdom.” —David Roberts, Vox “This is the ideal environmental sciences textbook—only it is too interesting and inspiring to be called a textbook.” —Peter Kareiva, Director of the Institute of the Environment and Sustainability, UCLA In the face of widespread fear and apathy, an international coalition of researchers, professionals, and scientists have come together to offer a set of realistic and bold solutions to climate change. One hundred techniques and practices are described here—some are well known; some you may have never heard of. They range from clean energy to educating girls in lower-income countries to land use practices that pull carbon out of the air. The solutions exist, are economically viable, and communities throughout the world are currently enacting them with skill and determination. If deployed collectively on a global scale over the next thirty years, they represent a credible path forward, not just to slow the earth’s warming but to reach drawdown, that point in time when greenhouse gases in the atmosphere peak and begin to decline. These measures promise cascading benefits to human health, security, prosperity, and well-being—giving us every reason to see this planetary crisis as an opportunity to create a just and livable world.

    • History

Once They Were Eagles

The Men of the Black Sheep Squadron
Author: Frank Walton
Publisher: University Press of Kentucky
ISBN: 0813144035
Category: History
Page: 232
View: 9297
" Marine Corps Fighter Squadron 214 was hastily organized in the field during World War II to meet the urgent need for another combat squadron in the South Pacific. The squadron, self-named the "Black Sheep," went on under the leadership of the swashbuckling "Pappy" Boyington to become the most famous in Marine Corps history. Now comes the true story of the Black Sheep Squadron and the men who wrote its record in the Pacific skies. Once They Were Eagles tells how and why the squadron was formed, provides brief sketches of every member, and creates a vivid picture of the exciting but deadly aerial sorties over the South Pacific. Frank E. Walton located the thirty-four survivors of the fifty-one original Black Sheep. In a unique series of interviews, former "Eagles" share their recollections of those days of high adventure and their experiences in the years to follow.

    • Games

The Eyes of Bayonetta


Author: Sega
Publisher: Udon Entertainment
ISBN: 9781926778426
Category: Games
Page: 224
View: 459
Presents conceptual artwork, sketches, and background notes for the action game's characters and environments, as well as creator commentary.

    • Fiction

Automated Alice


Author: Jeff Noon
Publisher: Corgi
ISBN: 9780552999052
Category: Fiction
Page: 251
View: 9802
Illustrated with line-drawings and overflowing with imaginative exuberance, puns and maniacal wordplay, Automated Alice is a stunningly skewed retelling of Alice in Wonderland, set in Manchester, in a future as might have been envisaged by one of Carroll's contemporaries. It is an escapist's dream of a book which will entertain the young-at-heart of any age.

    • Art

The Art of Dead Space


Author: Martin Robinson
Publisher: Titan Books (UK)
ISBN: 9781781164266
Category: Art
Page: 190
View: 5078
Collects concept images and sketches of the video game's characters, settings, and weapons, and features commentary from the artists.

    • Comics & Graphic Novels

Alice in the Country of Hearts


Author: QuinRose,
Publisher: Yen Press LLC
ISBN: 0316228915
Category: Comics & Graphic Novels
Page: 400
View: 1355
Kidnapped by a handsome man with rabbit ears, Alice Liddell finds herself abandoned in an odd place called Wonderland and thrust into a "game," the rules of which she has yet to learn. Alice, ever the plucky tomboy, sets off to explore and get the lay of this strange land, intent on finding her rude kidnapper and giving him a piece of her mind (and her fist). But little does she know that she's wandered right into the middle of a dangerous power struggle involving just about all of Wonderland's attractive, weapon-happy denizens. And the only way for Alice to return home is to get acquainted with the lot of them?! How in the world will she manage that and still manage to stay alive?!

    • Commercial art

Velocity


Author: Stephan Martiniere
Publisher: Titan Publishing Company
ISBN: 9781781160145
Category: Commercial art
Page: 64
View: 361
Velocity is a stunning new visionary collection from the imagination of acclaimed illustrator Stephan Martiniere. The fantasy and SF artist has worked for numerous film studios, including Disney and Warner Bros., as well as video game companies. This book showcases his sci-fi book cover paintings, commercial and film art, video game designs, and other never before-seen artwork. This is an unmissable title.

    • Bloodborne (Game)

Bloodborne Official Artworks


Author: Sony,FromSoftware
Publisher: Udon Entertainment
ISBN: 9781772940367
Category: Bloodborne (Game)
Page: 256
View: 473
In the terrifying video game Bloodborne, deranged mobs and nightmarish creatures lurk around every corner of a horror-filled gothic city. Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!